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Video games are dead *rant*

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they have the same loot box micro-transaction pay-to-win crap in the upcoming star wars battlefront 2 game. i avoid mobile games like the plague because of this crap but now it looks like it's infecting AAA $60 console/PC games too. i'm worried that this will become the industry standard and it will be in basically every new release. as long as people keep spending money this way (and believe me, they are) devs will keep pushing it.

good breakdown

 

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Sadly, OP is 100% spot on.  Excuse my following rant, but I needed a place to unload it, lol...

We are venturing into uncharted territory, and I think it is make or break time for people who believe the content they play should be accessed with their initial purchase, not non-stop microtransactions.

I've shallowed myself out over the last decade or so and slowly whittled down the titles I play to just sports and shooters, but almost exclusively Madden, 2K, COD, and Battlefields.  That list got even smaller with the last few installments of both COD and BF - The jetpack/wallrunning bullshit with laser guns just got to be more bullshit than I could stand, and then BF went the opposite way with Battlefield 1 and stripped everything down to WW1 weaponry and the game itself sucked and the lack of refined weaponry made it worse.  If the gameplay had been fun, the weapons would've been an afterthought, but it played like an arcade WW1 shooter.  They abandoned their old structure of unlockable attachments and daily battlepacks, and the gameplay itself felt like Starwars Battlefront set in 1915, lol.

All that being said...  it just left me with Madden and 2k.  I used to only play H2H on Madden and I was top 200 back in 09 and 10, and that was with hardly playing it.  But, I got into Ultimate Team 3 years ago, and it was a horrible mistake.  This may be my last year of Madden until they change poo up.  I only play it because I love the sport and it is the only virtual outlet we have (yay exclusive rights allowing for monopolies!).  But, it's getting to where that isn't even worth putting up with EA's bullshit.  If you asked me 10 years ago what I thought about someone spending $5 in a game they already own to get "more game" so to speak, I would tell you that person was retarded and they need to sell that game.  And here we are, where now, $5 isn't an option, it has become the standard microtransaction expected to be spent for the average gamer in Madden, per week, at a minimum.  Ultimate Team was still tolerable the last 2 years because they still rewarded grinders who didn't spend money with great players, allowing them to compete with guys who did spend money...  But, this year, they actually put out a set of solos that required you to pay $5 to complete them in their entirety.  They also have now made it to where you can't resell the majority of your cards on their auction house, so you can't generate in-game currency, and thus, have to buy packs ranging from $5 to $100 per pop.  So, I've reached my limit with this.  

Again, 10 years ago, I would've laughed at any idiot that spent additional money to play a game they own...  but, slowly, and subtly, developers perfected the craft and insidiously brainwashed their customer base into accepting that as normal.  And now, we're at a point, that some games will just be for spenders and those who won't spend will not play the game.  Map packs for games like COD and BF, I understood, because that was basically like getting an entirely new game, and it was only done every few months.  But, with sports titles, there is absolutely no excuse.

2K is heading in the same direction...   The greed is unreal, and I'm just about done with EA.

 

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There's a lot of indy games on Steam that don't do this.   People should gravitate there. 

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3 hours ago, Zaximus said:

There's a lot of indy games on Steam that don't do this.   People should gravitate there. 

Steam has some incredible games and many of them slowly making their way to consoles. I still think Stardew Valley is a Top 5 game of all-time.

Payday 2 is a great example of how micro-transactions can change the tone of your game from incredibly fun cult classic to micro-transaction infested garbage.

 

I was worried Forza 7 was headed that route but it seems that the loot crate mechanic (thus far) is only related to in-game currency.

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6 hours ago, Zaximus said:

There's a lot of indy games on Steam that don't do this.   People should gravitate there. 

Ironically, TF2 started this microtransaction bullshit.

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I blame Vampire Wars, lol.

Seriously though, technology can be both amazing and pure crap. The rise of having everyone connected and everyone streaming from a cloud has hurt us. What's SO wrong about an offline game on a console?

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On 10/11/2017 at 2:58 PM, Dex said:

Player Unknown Battlegrounds & CSGO are all you need. Both less than $30. 

I like Fortnite Battle Royal better than pubG  and its FREE .  Yes I know thats  an opinion but really.....the games are much faster and did I mention.....FREE

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I remember when DLC was called expansions and they came with more than enough content to justify the price. :(

Dying Light is a good, recent example.  I enjoyed that game a lot more than I expected to.

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Part of it is a lack of creativity and poor time value from devs. Unless you have money to throw away I wouldn't bother with buying any of the yearly generic titles like cod, madden, etc unless they're on a massive sale. A lot of games also don't give you that immediate satisfaction anymore either.  That is by dividing up your 'rewards' via loot boxes, crates, whatever the hell, and force you to grind a significant amount through bland and generic gameplay just to get something that boosts your stats so you feel better at the game. I work a poo load of hours week in and week out; that poo isn't worth my time. You look at a lot of older games and you could 'skill' your way through them. "Git gud" was the grind.. not waiting for loot to drop after doing the same 4 things over and over again for hours. That's why Dark Souls, etc are so popular. They reward you for learning the game and getting better at it instead of just throwing things in your face to make you feel better. 

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53 minutes ago, Seamonk said:

Part of it is a lack of creativity and poor time value from devs. Unless you have money to throw away I wouldn't bother with buying any of the yearly generic titles like cod, madden, etc unless they're on a massive sale. A lot of games also don't give you that immediate satisfaction anymore either.  That is by dividing up your 'rewards' via loot boxes, crates, whatever the hell, and force you to grind a significant amount through bland and generic gameplay just to get something that boosts your stats so you feel better at the game. I work a poo load of hours week in and week out; that poo isn't worth my time. You look at a lot of older games and you could 'skill' your way through them. "Git gud" was the grind.. not waiting for loot to drop after doing the same 4 things over and over again for hours. That's why Dark Souls, etc are so popular. They reward you for learning the game and getting better at it instead of just throwing things in your face to make you feel better. 

Yup I really love the soul games.. loved em so much that I took the time and effort to platinum every single one of them.. even bloodborne.

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My playing time has fizzled to about 10 hours a year and I have a Xbox360 only. I remember when COD started their monthly service which pissed me off enough to be done with consoul games. I also gave up my Xbox live membership which saves me $60 a year. 

I mostly play Star Wars Commander on my phone. It is full of micro transactions. But I have grinder it out for over 2 years and have worked up my base and troops to the highest level without ever spending a dime on the game. I am a perfect example of what the devs probably hate, someone who plays the game free, and never spends any money on it. 

 

I also modded my Wii and turned it into a NES classic. It’s been fun re-living those games I used to play as a kid.  

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I got a raspberry pi and put retro pi on it for my nes/snes games and got an 8bitdo snes bluetooth controller to play.. dont need no nintendo classics...

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