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Picture of Cam in Madden 25


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#16 MHS831

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Posted 22 June 2013 - 07:36 AM

Y'all are missing the point.  Look in the background.  That is Hangartner, still on his block.  They need to work on realism.



#17 Cj72

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Posted 22 June 2013 - 10:03 AM

In recent years, video gaming has become too obsessed with graphics and almost started to ignore actual game play.

The actual game play of Madden hasn't improved in YEARS.


I couldnt agree more!!

#18 PantherGuy

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Posted 22 June 2013 - 10:05 AM

The players should actually come to your house and play in your backyard while you call the plays.  Best graphics ever.

 

Now THAT would be realistic graphics lol



#19 weymouthst

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Posted 22 June 2013 - 10:20 AM

I wouldn't take anything from Madden. Last year they had the blue jerseys with black pants thing.

 

 

There weren't black pants in madden 13?

 

They should be there for 25 though.



#20 weymouthst

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Posted 22 June 2013 - 10:26 AM

To your point, how much better can graphics really get? I too wish that game developers would devote more time, attention, and energy to improving the gameplay.

 

Lol do you even play madden??

 

 

All new physics engine in 13, opposed to predetermined animations like in 12 and previous games. How is that not improving gameplay.

 

Precision passing and recievers reacting has never been better.

 

Running the ball was lacking in realism and effectivness in 13. That is being addressed in 25. For example, when running with the ball and you change direction quickly, your player just floats as opposed to actually cutting. That is being changed so your player actually makes the cut animation.

 

And they are improving on the physics and momentum of players in 25. Along with updated graphics. So yeeeeaaaaah.



#21 PantherGuy

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Posted 22 June 2013 - 12:03 PM

Lol do you even play madden??

 

 

All new physics engine in 13, opposed to predetermined animations like in 12 and previous games. How is that not improving gameplay.

 

Precision passing and recievers reacting has never been better.

 

Running the ball was lacking in realism and effectivness in 13. That is being addressed in 25. For example, when running with the ball and you change direction quickly, your player just floats as opposed to actually cutting. That is being changed so your player actually makes the cut animation.

 

And they are improving on the physics and momentum of players in 25. Along with updated graphics. So yeeeeaaaaah.

 

Yeah, I play Madden. I've been playing it for years. Yes, there was a new physics engine in Madden 13. I still saw a lot of the same animations. I haven't seen much improvement in precision passing, and receivers still drop a lot of passes, unless you have the sliders way up. 

 

As for "improving on the physics and momentum of players in 25. Along with updated graphics." Just seems like a lot of vague marketing to me. 



#22 weymouthst

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Posted 22 June 2013 - 01:12 PM

Well you can't argue about the improved running animations and realism.

 

The physics alone are what make it improved over any other football game made. Updated graphics and tuning to the mechanics over 13 are what make it marketable. Along with added players, uniforms.

 

Also can't argue about the read option game that actually works and will work. NCAA read option is going to be overpowered because in college the read option is like a staple. But in the NFL it is viable, and madden 13 was the first game to actually have it be viable.

 

I dunno. I have points, and all anyone has to say are vague statements like the gameplay isn't improved, or it is just like the game prior to it. Blanket statements like that just make me think you either really suck at the game, or you really don't play it that much.



#23 Promethean Forerunner

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Posted 22 June 2013 - 01:14 PM

Dear NFL,


Hand over your licensing rights to 2K Sports.

#24 LinvilleGorge

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Posted 22 June 2013 - 03:19 PM

Well you can't argue about the improved running animations and realism.

The physics alone are what make it improved over any other football game made. Updated graphics and tuning to the mechanics over 13 are what make it marketable. Along with added players, uniforms. Your post pretty much said the same thing that others are saying - EA sells a ton of Madden games every year with basically nothing new other than some graphic tweaks and a roster update. They included the read option? Yay! Why would older NFL games have it? It was never really used in the modern NFL until very recently. It's not like it took them much work to incorporate it. They already use it for their NCAA game.

Also can't argue about the read option game that actually works and will work. NCAA read option is going to be overpowered because in college the read option is like a staple. But in the NFL it is viable, and madden 13 was the first game to actually have it be viable.

I dunno. I have points, and all anyone has to say are vague statements like the gameplay isn't improved, or it is just like the game prior to it. Blanket statements like that just make me think you either really suck at the game, or you really don't play it that much.

What other football games? EA has exclusive rights to produce NFL games. You mean the football games made years ago before that exclusivity?

#25 Match.com

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Posted 22 June 2013 - 03:32 PM

Nice

#26 Its The Milk

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Posted 22 June 2013 - 03:33 PM

Looks exactly the same as the previous year...turtle Cam lives on.



#27 Coheed

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Posted 22 June 2013 - 04:04 PM

Lol do you even play madden??

 

 

All new physics engine in 13, opposed to predetermined animations like in 12 and previous games. How is that not improving gameplay.

 

Precision passing and recievers reacting has never been better.

 

Running the ball was lacking in realism and effectivness in 13. That is being addressed in 25. For example, when running with the ball and you change direction quickly, your player just floats as opposed to actually cutting. That is being changed so your player actually makes the cut animation.

 

And they are improving on the physics and momentum of players in 25. Along with updated graphics. So yeeeeaaaaah.

 

As someone who's owned every madden since 06 (mostly because it's the only NFL game available, unfortunately), it has not seen a significant gameplay improvement since the transition from 08-09. Since 09, it's been more of the same. The "physics engine" in 13 was a crock of BS, it was the same premade tackle animations, vacuum blocking, and vacuum tackling that has crippled this game in years before. The game is also far too "actiony". If I turn on a football game, play on the hardest difficulty, and consistently drop 40 burgers on the CPU, there is something fundamentally wrong with the game.

 

Nfl 2k5? That's a football game, and it blows any madden since out of the water. Beating a dead horse, I know, but seriously - try it. Madden: Players hand comes within an inch of ballcarriers ankle, but doesn't actually touch it - player is vacuumed in for a trip. 2k5 - ball carrier is untouched.

 

Madden, on the other hand, is fully aware of their monopoly in the NFL market, and take full advantage of it. When your main selling points for a game are all these canned marketing words and features like "run free", "precision passing", it's pretty indicative of a game that  solid gameplay throughout.

 

When run free was announced, someone from Madden described it as "being able to link together street fighter like combos to devestaste your opponent", or something of the sort.

 

Seriously?

 

I just want a game where players actually hold their blocks, don't tackle and block like a vacuum, actually have momentum, and where footballs don't phase through hands. It's a mediocre game at best, has been for years, and always will be as long as they know they have no competition, and as a huge NFL fan and gamer, it fuging sucks.

 

Edit:

 

As mentioned before, the jersey number pokes into the collar of the jersey. Small detail, but a testament to how little attention to detail EA gives; they know people will buy it.

 

Dear Madden Jersey design guy ,

 

 

YOU HAD ONE JOB.

 



#28 Chaos

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Posted 22 June 2013 - 08:06 PM

I don't play Madden so maybe someone can help me with this question - when customizing the uniform can you put a towel on Cam's head instead of a helmet?  Is there a cheat code for that or something?



#29 Promethean Forerunner

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Posted 22 June 2013 - 08:22 PM

Madden use to allow more freedom and control to the user but that's now a distant memory. So no towel for Cam.

#30 Promethean Forerunner

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Posted 22 June 2013 - 08:25 PM

2K Sports Engine > EA's Engine

lebronnba2k13.jpg


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