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Interesting article: Qbs releasing the ball faster


KB_fan

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I'm not hating on Shula. Everything works or everything doesn't work in the NFL based on personnel.

I forget who said " it's not the Xs and Os it's the Jimmys and Joes". 

Shula got the right personnel and the want to for execution of his system. Of course he came out of his box and did some adjusting as well.

So he's come a long way and Getts kept and brought in personnel that would fit well into "what we are".

i just pointed out room for growth which is to move the throwing platform, maybe allow Cam to choose when to go no huddle when he sees defensive personnel come on the field that he wants to KEEP on the field and abuse etc.

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10 hours ago, KB_fan said:

For discussion:

1) To what extent has weakness of Oline protection shaped our game?  Is our Oline better than average, or are we just better at working around weakness to ensure Cam has had tons of time to throw?

....Question:  Does anyone have stats from the past 5 years about Cam's average time to pass?  I'd be interested in seeing how they've changed / if they've changed.

I don't think OL quality or lack has shaped the design of the offense very much.

You guys are one of the few true deep passing offenses. Your passing game isn't filled with 'manufactured' yards i.e. screen, swings and other ultra short-quick throws in leiu of the run. Your passing offense throws more deep and intermediate passes then most. An interesting stat is "failed completions" which Football Outsiders tracks and Cam has close to the fewest 'failed completions' in the league. http://www.footballoutsiders.com/stat-analysis/2016/failed-completions-2015 Its a testament to both Cam and a scheme intent on getting chunk yards in the passing game and using the running game as....well...the running game.

I think the scheme and Cam help the OL. Defenses (usually) are forced to react to misdirection and play on their heels due to all the backfield action and fakes. The heavy use of play-action slows down the pass rush and creates more time to throw.

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10 hours ago, KB_fan said:

Apparently time to throw is a PFF signature stat.  (Something I don't have access to).  Digging around PFF, I found an article analyzing QB time to throw from mid 2014 (about the 2013 season).

https://www.profootballfocus.com/blog/2014/06/16/qbs-in-focus-time-to-throw/

I've only skimmed it, but it looks as if in the 2013 season, Cam was last in the league with an average 5.14 second time to throw.

I'm pretty sure you're reading Cam's time to throw figures wrong. Those PFF tables aren't actually listing each QBs average TTT it broke their TTT down into 5 segments  and gave a statistical breakdown for different time groups i.e.>2.0s; 2.0-2.5s; 2.5-30s etc.

Here's what I found:

Cam's average time to throw in 2012 s 3.04s:https://www.profootballfocus.com/blog/2012/11/07/signature-stat-snapshot-time-to-throw/

Cam's average time to throw this year was 2.83s:https://twitter.com/pff/status/694250838118789120.

 

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4 hours ago, edromeo said:

I'm pretty sure you're reading Cam's time to throw figures wrong. Those PFF tables aren't actually listing each QBs average TTT it broke their TTT down into 5 segments  and gave a statistical breakdown for different time groups i.e.>2.0s; 2.0-2.5s; 2.5-30s etc.

Here's what I found:

Cam's average time to throw in 2012 s 3.04s:https://www.profootballfocus.com/blog/2012/11/07/signature-stat-snapshot-time-to-throw/

Cam's average time to throw this year was 2.83s:https://twitter.com/pff/status/694250838118789120.

 

Thanks, that makes much more sense.  I skimmed those tables fairly fast. 

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On ‎2‎/‎20‎/‎2016 at 0:03 PM, uscgamecocks said:

...Designed screens would have gotten blown up against those green dog blitzes. The linebacker is literally reading the halfback on those plays.

https://www.youtube.com/watch?v=x4k5L-04LSU

Wanted to post youtube but forgot how to do in this forum.

But, Shula could have used some backfield action together with zone-read to create favorable screen situations. Used 'packaged play concepts':

gl_play3_5761.jpg?w=1024

He's done it before during the season and in an ideal world he could have brought those into his SB gameplan.

http://smartfootball.com/offense/combining-quick-passes-run-plays-and-screens-in-the-same-play#sthash.UI4eem7i.dpbs

More:

http://www.phillymag.com/birds247/2014/06/16/22-resources-chip-kellys-playbook/

screen-3on2.png

Huge missed opportunity considering the strength and style of the defense. But again, take away the numerous miscues the offensive gameplan, though limited,  was prolly still good enough to win.

Its scary to think there is still room from growth in an offense that was near tops in the league despite have limited skill position talent. Imagine the current offense blended with more spread-zone read (Chip Kelly) style concepts. Scary.

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All of this is great until you realize that QB's dont take the same number of dropback steps, because they all play in different systems.

 

This means that QB's with the strongest arms are always going to show the slowest times, not because of lack of speed, but because the more types deeps throw that is being asked of them to make.
 

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13 hours ago, Razeyfingers said:

All of this is great until you realize that QB's dont take the same number of dropback steps, because they all play in different systems.

 

This means that QB's with the strongest arms are always going to show the slowest times, not because of lack of speed, but because the more types deeps throw that is being asked of them to make.
 

Great point.   This has been a great thread, I've really enjoyed the insights folks have contributed in commenting on the article.

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