Jump to content
  • Welcome!

    Register and log in easily with Twitter or Google accounts!

    Or simply create a new Huddle account. 

    Members receive fewer ads , access our dark theme, and the ability to join the discussion!

     

Fantasy and Scifi Books.


jayboogieman
 Share

Recommended Posts

I know there used to be a fantasy book recommendations thread, but it is archived now.

If anyone is looking for a good scifi series, Nathan Lowell's Tales from the Golden Age of the Solar Clipper series is worth a read. No galaxy or world saving, but a good series none the less. Here is a link for the first three in an omnibus.

Nevernight is a good fantasy read about assassins. 

Skyward and its sequel, Starsight by Brandon Sanderson are a pretty good coming of age scifi series.

Link to comment
Share on other sites

1 hour ago, jayboogieman said:

I've never read any of the Warhammer books. Are they any good?

Not fantasy or scifi, but Barry Eisler's books are great.

 

Short answer: No.

Long answer: No. By and large they're pulp fiction that's written like the authors are paid by the word and are writing against a deadline with a gun to their heads. They're pure plot progression with only a hint of characterization or world-building. Most novels are really just lore or fluff that accompany and enhance the tabletop gaming experience.

BUT there are exceptions to the rule, which is great. Because the 40k universe is so terrifying, nihilistic and bleak, that it's an incredibly fun setting for sci-fi. And in particular, the books about Chaos are probably the best. Those authors, and John French in particular, play very well in the world where technology is incredibly advanced, but almost everyone has forgotten how to achieve it, so all the mighty spaceships are basically derelict, rusting and dripping with caustic, radioactive fluids, and there are malevolent gods and that exist in the immaterial plane that humanity uses for space travel, waiting for the fields that repel them to flicker for a microsecond so they can come spilling into our reality and fug everyone up.

General rule, the darker the subject matter, the better the book will be.

  • Pie 2
Link to comment
Share on other sites

23 minutes ago, Captroop said:

 

Short answer: No.

Long answer: No. By and large they're pulp fiction that's written like the authors are paid by the word and are writing against a deadline with a gun to their heads. They're pure plot progression with only a hint of characterization or world-building. Most novels are really just lore or fluff that accompany and enhance the tabletop gaming experience.

BUT there are exceptions to the rule, which is great. Because the 40k universe is so terrifying, nihilistic and bleak, that it's an incredibly fun setting for sci-fi. And in particular, the books about Chaos are probably the best. Those authors, and John French in particular, play very well in the world where technology is incredibly advanced, but almost everyone has forgotten how to achieve it, so all the mighty spaceships are basically derelict, rusting and dripping with caustic, radioactive fluids, and there are malevolent gods and that exist in the immaterial plane that humanity uses for space travel, waiting for the fields that repel them to flicker for a microsecond so they can come spilling into our reality and fug everyone up.

General rule, the darker the subject matter, the better the book will be.

Thanks for the info.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share


  • PMH4OWPW7JD2TDGWZKTOYL2T3E.jpg

  • Topics

  • Posts

    • He’s kind of overrated to be honest. Never really felt like a true #1 or elevated his play to become a guy the defense really has to worry about. 
    • I'm going to be real, the reason that vote ended up so lop-sided by the end was directly due to my programming. So there's nothing tongue in cheek about it. Also I left PFF after the Collinsworth acquisition (didn't want to move to Cincy) but have stayed involved in analytics via backdoor channels, but I can absolutely say that the experience was eye-opening, not because those guys are unquestionable football savants and that I became one by proxy, but because the amount of information that becomes available outside of what the typical fan has access to is revelatory and also really drives home how much context is still being missed even with all of that information. You don't discover that you know everything, you discover how much you still can't know no matter how hard you try, hence my point about the NFL not being able to figure out what makes a QB good. There's a lot of AI work going into that now and even that only seems to further confuse things vs. actually enlighten the problem. In the professional realm teams don't really talk about quarterbacks as A strictly being better than B, but how A can potentially perform better than B given a specific context of C. Of course those contexts may be wider for A than B, but there's also contexts where B can outshine A, even with lesser talent surrounding them. So what good teams strive to do is ultimately define a process of how they want their entire team to operate under schematically, find players that fit that scheme, and hopefully find a guy whose skillset will be maximized running that scheme with those players. Where bad teams fall of the wagon is constantly shifting those schemes and chasing bad fits or fads vs. sticking with a core identity and developing it.
    • there is a 100 mile long list of NFL players and coaches going to bat and defending horrible play from teammates.   
×
×
  • Create New...