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I've got madden already, got any questions?


SauceBoss

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If i post a pic of me with the game, you'll say it's not me, because you find it impossible that someone could have the game before you do.

If you do as I requested, nobody will be able to question you in regards to this. I kind of hope that you are legit. I could care less about being wrong. I've just never met anyone who legitimately does this in real life or on the Internet.

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How is the twitter and draft aspect of CC mode? And how is the infinity engine? Does it make a difference?

haven't gotten to the draft aspect yet. i'm still in my preseason, which is annoying b/c the rosters mess up. They need to patch it. Infinity engine can be beautiful at times, others it looks ridiculous, especially post plays. It's all about the presentation. Infinity engine does make a difference. The twitter feature i thought going in was stupid, but its neat to see some random person make a comment on a move you did. Its not overwhelming, but it keeps you up with what's going on in the league. I hate the idea of twitter in general, but it works out pretty well in this game.

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Convince me why I should purchase this game again for the first time in 3 years. I didn't even buy NCAA TY and it's one of my all time favorite games.

EA is sh1tty man. They push through incomplete games every year with minimal upgrades from the year before. I'm done with them.

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what's new in the Panthers' offensive and defensive playbook?

and customized playbooks, can you set your own audibles?

I will answer your questions based off the info from E3, here's a vid of Carolina's PB (this is my site for our Madden Leagues), and custom playbooks have been taken out completely from the information given for this year.

http://maddenchampionslgue.forumotion.com/t1919p15-latest-news-regarding-madden-13

Embedded fro those at work:

To the OP-this link is how I hope if you are being true you handle the Huddler's requests.

http://www.operationsports.com/forums/madden-nfl-football/567950-madden-13-retail-taking-questions-video-requests-2.html

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One of the main differences to me is the AI but I'm only playing the demo. It's way easier and effective to lead your recievers in this game, basically making it easier to pick up yds. Which I think is realistic based upon the fact that it's now a passing league. The secondary seems smarter than ever in realistically jumping routes much more frequently. Not all result in picks but none the less it's pretty awesome and something that has stood out to me.

At the same token... When I'm not even playing zone, and I'm playing man coverage my CB's are Burt so badly that it would appear that I'm playing cover 2 and the safety misses his assignment for help over the top. This has happened a few times playing as any if the 4 available teams.

I agree with the animations being kind of silly especially after a play.

Running game is much more realistic.

If you haven't bought madden in the last 3 years then I think that overall, you'll be very impressed with EA's latest version. It's much improved over just last year if you only consider the infinity engine. But theres so much more than that.

For people who got last years game... You will immediately notice the change of gameplay, but it doesn't change so much that you don't know that you're still playing madden. It's almost as if it's the same game, but better or more smooth gameplay.

Just a couple of quick hits from playing the hell out of the demo. If ole boy Feldmon is legit, then I'm sure he can give you much more than what I just did.

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Convince me why I should purchase this game again for the first time in 3 years. I didn't even buy NCAA TY and it's one of my all time favorite games.

EA is sh1tty man. They push through incomplete games every year with minimal upgrades from the year before. I'm done with them.

Presentation alone is great. Connected careers adds depth to your franchise. The gameplay feels different. There's no shitty soundtrack, it's all original music. The game looks the best it ever has.

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One of the main differences to me is the AI but I'm only playing the demo. It's way easier and effective to lead your recievers in this game, basically making it easier to pick up yds. Which I think is realistic based upon the fact that it's now a passing league. The secondary seems smarter than ever in realistically jumping routes much more frequently. Not all result in picks but none the less it's pretty awesome and something that has stood out to me.

At the same token... When I'm not even playing zone, and I'm playing man coverage my CB's are Burt so badly that it would appear that I'm playing cover 2 and the safety misses his assignment for help over the top. This has happened a few times playing as any if the 4 available teams.

I agree with the animations being kind of silly especially after a play.

Running game is much more realistic.

If you haven't bought madden in the last 3 years then I think that overall, you'll be very impressed with EA's latest version. It's much improved over just last year if you only consider the infinity engine. But theres so much more than that.

For people who got last years game... You will immediately notice the change of gameplay, but it doesn't change so much that you don't know that you're still playing madden. It's almost as if it's the same game, but better or more smooth gameplay.

Just a couple of quick hits from playing the hell out of the demo. If ole boy Feldmon is legit, then I'm sure he can give you much more than what I just did.

As for the running game being more realistic, it's going to need some tweaking of sliders. Anytime a hole opens up, you pick the hole to run through, the DL closest always magically sheds his block. Same goes for trying to take your QB around the outside. The DE automatically sheds his block so you can't run. This happened with NCAA too. I liked the fact I could scramble with Cam last year by stepping up in the pocket and taking off. That hasn't really happened much, but then again i play on All-Pro.

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As for the running game being more realistic, it's going to need some tweaking of sliders. Anytime a hole opens up, you pick the hole to run through, the DL closest always magically sheds his block. Same goes for trying to take your QB around the outside. The DE automatically sheds his block so you can't run. This happened with NCAA too. I liked the fact I could scramble with Cam last year by stepping up in the pocket and taking off. That hasn't really happened much, but then again i play on All-Pro.

I completely agree with your assessment above. I hope they tweak it. Even trying to intentionally scramble running 5 wide out of an empty set with all WR's running streaks the D linemen come off of their block immediately and get him close to the line of scrimmage.Whereas before it was at least 10 yds minimum.

RGIII is faster than Cam is rated on Madden, do this will matter.

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I will answer your questions based off the info from E3, here's a vid of Carolina's PB (this is my site for our Madden Leagues), and custom playbooks have been taken out completely from the information given for this year.

huge mistake, they should have expanded that aspect..

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