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Kingdoms of Amalur


Zaximus

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Anyone play the demo? I recommend it to any RPG fans. It's a long demo actually. If you complete it (and at different intervals) you get Mass Effect 3 gear for that game and also gear from this game if you buy it.

The game isn't as dark as Skyrim, it has more colors. Probably not in-depth as much either, but the combat system blows Skyrim out of the water. It's more arcade-ish but it's super fun and looks great.

Apparently the studio (EA is publishing though) was founded by Curt Schilling (the baseball player).

I love how you can put points into magic and yet put points into hammers also and still get a special combo bonus for this. Lets you do whatever you want. It's easy in combat to swing a big hammer but also let loose spells and also block.

Anyway, give it a try. Not sure I'm going to get it release day because I have a lot of other stuff to play but I'm thinking about it (for the bonuses from amazon).

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Schilling founded the company, Ken Rolston (lead designer of Elver Scrolls IV: Oblivion) is the Lead Designer, R.A. Salvatore wrote the story, and Todd McFarlane headed the art team. Talk about an all-star cast.

I've had my eye on this game for over a year now, when the team started talking about creating an MMO. Then, as a prequel to the MMO, and as a way to make sure the engine worked and was stable, they decided to create this game.

The demo is fantastic. I see it as everything Fable wanted to be, but never could accomplish. The combat system is awesome, very fun, and fluid. The colors are bright and whimsical, but the game isn't like that at all.

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  • 2 weeks later...

Picked it up today, played around a hour or two. So far it's fun. Haven't gotten into the story a bunch yet just been doing side quests.

You can defiantly see some older elder scroll influences. It has things like fighter guilds in a way, and the talent trees are nice to see again in more detail. Still not a whole bunch of adding attributes like adding points to strength or stamina like older rpg's.

The best way I can describe it is that it's what Fable should have been, but with a WoW art style that was made in today's time, with a little elder scrolls thrown in.

They already have like 2-3 dlc items out, which is good and bad. If you are able to have dlc for purchase on release day, why not put that in the game? It was obviously already completed before the game. But it's good cause it has potential for dlc in the future.

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