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Star Wars The Old Republic


Sultan33g

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I'm still having fun.

Last night was a blast. I started off doing a solo mission on Tatooine with my pub toon. I saw a group of 3 imps ahead of me in the dungeon. One of them started heading toward me, then the other two quickly followed. I thought, "Oh poo, I'm toast". The first guy started attacking me, and I was fighting him. The other two imp's catch up and start in on me, I blow all my cd's. Then out of nowhere two more pub's come up and start helping me out. We killed them.

So I group up with the other two pubs that just came in (we're doing the same quest). The imp's come back 5 minutes later and jump us while we're fighting mobs. We kill them again. This went on for about another half hour...they wiped us once but we owned them the rest of the time. Then they go and get a level 50 (we were all around the same level so it was a fair fight).

LOL...fuging pussies.

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I'm still enjoying 1-49 PvP but I don't have much hope for post 50 PvP in it's current form. Ilum is such a terrible system. All they had to do was take DAOCs frontiers and convert them to a Star Wars theme for a great open world end game PvP. Instead they turned PvP into just another grind with dailies and weekly quests minus the interesting story of PvE. The gear gap between new level 50s and the existing ones is way too big. Add the fact that it's based completely around luck getting Champion gear and it can take a very long time to get competitive gear. At this rate looks like I'll be leveling quite a few alts for PvP as it's far more enjoyable when everyone is bolstered to roughly the same effectiveness.

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  • 6 months later...

This game would have been fine, health wise, if they had the number of servers they have now at release. Way too many dead servers for too long. When you have a peak of 3 people on your home fleet in a 24 hour time frame, you have problems. I was lucky enough to have started on the Shadowlands and our guild Impetus was top by a mile. People got tired waiting for content and then the player base to recruit our last raid slot as always could never be found. This was the same problem we had from WoW just don't have a dedicated 9/10 or 8th in SWTOR's case.

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For me it was simply the fact that it's an MMO. Nothing will ever compare to your first MMO - if you first played EQ, then nothing compares to EQ, if it was wow, nothing will compare, etc. For me it was vanilla wow. They've improved the game in almost every way but it's not the same experience.

I never got that immersive feeling from swtor, something wow was great at. I didn't feel like I was in a galaxy that I could explore, I was in a series of levels(planets) separated by loading screens.

Other than having voice over dialog swtor added nothing to the genre.

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