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COD: Modern Warfare 3 ~ Begins 12:00 am, 11.08.2011


Mattiekrome

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Maps too small on COD. WAW was possibly the best COD (if not COD2 first one on 360, a release title), maps were pefect, good perks. Black ops was pretty good. Anything from infinity ward is starting to such and treyarch are making hte better ones, unlike earlier in the COD franchise where IW made the better ones (2, 4:MW).

Battlefield is slightly going downhill IMO. It's a great game but seems too big and lacks the smaller, addictacting more enjoyable things. The physics of the game make some game types impossible. Forget about playing iwth general public.

Honestly, I have gone back to playing Halo Reach in anticipation for 4. Treyarch are the only CODs I play now and Battlefield can be hard to play sometimes. A perfect game would be COD mized with Battlefield but each seem to gravtate to weknesses (COD: small maps, map design and Battlefield: too arge and comples, teamwork is impossible at any level with general public.

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COD 1 and 2 are the best titles, then I'd place MW1 and WAW on the same level. Then it's a huge gap to BO, MW2 and MW3. They just need to quit, they aren't doing anything innovating with the game anymore and it's just plain boring. It's been that way since COD3/MW1. Activision are doing what EA did to the MOH series. Two different war series by IW that have gone to the shitter because of greed and wanting to make a game a yearly release.

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Anybody liking the new maps? Overwatch is built terribly. It's impossible to have any strategy outside of camping or just running like crazy the whole time (which works against my playing style of creeping around). All the others are just like the other maps, way too open and way too small. A lot of spawn killing.

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