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For Honor Clueless Gamer (Conan)


stankowalski

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On 2/4/2017 at 2:31 AM, stankowalski said:

BTW...that game looks bomb as fug, just preordered.

Looks a little Dynasty Warriors-esque.  Could be fun though.  I'm curious to know more how the battles work, I haven't been super on top of this game.  Though watching Pro Athletes go to town and talk poo to each other over a video game is always good =)

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4 hours ago, d-dave said:

Looks a little Dynasty Warriors-esque.  Could be fun though.  I'm curious to know more how the battles work, I haven't been super on top of this game.  Though watching Pro Athletes go to town and talk poo to each other over a video game is always good =)

The game has different modes of play but here is one example:

 

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I have about 10 hours into the game.  So far I love it.  I'm actually a little surprised at the depth of the fighting system.  On the surface it seems like it would be fairly simple.  There are only a few combos for each character but each character has it's own strengths and weaknesses which make it far more complex, especially when you add in feints, parries, stuns, chains, etc.  

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4 hours ago, RealBitsOfPanther said:

Is it worth the $60? The beta had me interested. 

I don't regret buying it.  It does have issues though, the most glaring would be the netcode.  For whatever reason Ubisoft decided to use P2P instead of dedicated servers.  Some people, including myself have had issues with the matchmaking.  When that happens I still have fun playing the campaign or just playing against the bots.  The gameplay itself is fantastic IMO.  Deepest fighting game I've played since Soul Caliber, and it really doesn't look that deep when you see the list of moves for each character, but it is.  This isn't a button mashing fighting game where you could just randomly pound away at your controller and expect to win...unless maybe the other guy is doing the same thing.  

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